Problem with switching to Box2d from Chipmunk in Cpp version of Cocos2d-x v3

Hi!
I have tried many ways of compiling the C*+ cocos2d with Box2d in Eclipse.
For example I tried to add parameter in Application.mk like this:
APP_CPPFLAGS := frttiDCC_ENABLE_BOX2D_INTEGRATION=1 DCOCOS2D_DEBUG=1std=c**11 -Wno-literal-suffix
This solution gave me an error.
Also I went to project Properties/C*+ Path and Symbols/#Symbols
there I added CC_ENABLE_BOX2D_INTEGRATION=1
Didn’t help as well.
I’m struggling with this for many hours.
Please help me.
Thanks