Problem with running webgl on Android

Hello

I’ve made a simple shader program to scroll a texture and it works on desktop browsers and iOS. But when I’m running the same code on an android device (still browser) I get the following error:

CCGLProgram.js:151 Uncaught TypeError: locGL.createProgram is not a function

I’ve searched for solution and found this Can WebGL increase performance on mobile browser? , but it seems like CCBoot.js has been refactored since then.

Does anyone know what is wrong or how I can enabled WebGL on Android ?

This might help:

I don’t know where to change those properties.