Hi!
I have created Progress Timer Radial with sprite dynamically:
var _progressBar = new cc.ProgressTimer(image);
_progressBar.type = cc.ProgressTimer.TYPE_RADIAL;
_progressBar.setReverseDirection(_config.isReverseDirection);
_viewObject.addChild(_progressBar);
_progressBar.setPosition(image.getPosition());
_progressBar.setRotation(_config.rotation);
_progressBar.setPercentage(percents);
In launched web page it looks good:
when i`m resizing window of web page something strange happens:
When i’m resetting vertex data and updating progress after window was resized it`s become normal:
_progressBar._renderCmd.resetVertexData();
_progressBar._renderCmd._updateProgress();
It seems that ProgressTimer is not rendering normally.
Maybe, somebody knows what is the problem with?
It worked good in Cocos html5 engine v3.8, but now i`m using v3.12
Thanks!