I have done what You have written, go through the few tasks needed to compile cocos2d-x multiplatform in Xcode. (but I had to think about some problems - for example there was no “Context menu
> “Add> New Target”, there was only Project~~>New Target…)
I am stack in this point:
“3.3 Config target info of cocos2d-x”~~ OK. Build Targets->cocos2d-x, you’ll successfully get the libcocos2d.a now
The project wasn’t built successfully. I have 65 errors and 14 warnings!
For example this error:
- QuartzCore/CVDisplayLink.h No such file or directory. (and I didn’t find this file in the project really…)
Please, help me.