Problem with android's build_native.sh

Hi guys,

I’m trying to follow this guide http://www.cocos2d-x.org/projects/cocos2d-x/wiki/How_to_create_a_multi-platform_project_in_one_command_line to get some projects up and running, however when it comes to running ./build_native.sh , I get the following error:

c:\GnuWin32\bin\make.exe: Interrupt/Exception caught (code = 0xc00000fd, addr = 0x4227d3)

Any ideas where I could be going wrong? :confused: