Hi, I’m using cocos2d-x 3.2 for developing an Application in Windows 7.
The problem is that mouse cursor and sprites look blurred or cracked in full screen window.
The following code is the way for me to make full screen window.
bool AppDelegate::applicationDidFinishLaunching() {
// initialize director
auto director = Director::getInstance();
auto glview = director->getOpenGLView();
if(!glview) {
glview = GLView::createWithFullScreen(“Application”);
director->setOpenGLView(glview);
}
…
…
}
Is there anyone who knows what the problem is?
Please, help me out!
Any help is appreciated. Thanks.