I am using Cocos Creator 1.7 and creating some prefab assets. Inside one of these prefabs, I want to add an animation node so every prefab instance would use the same animation. Is it possible?
In my case, this way would be better than assigning an animation node from the scene node tree.
Thank you in advance.
Oh, I forgot to mention: I have already tried the “Add component” button while in prefab editor and assigned the animation there, but I don’t know how to access that animation item.