Perlin Noise in Cocos2d-x

Hi,
Anyone successfully implement this in Cocos2d-x

There’s already COCOS2D code here: http://www.youtube.com/watch?v=3CsXL42sehw

Regards;

This can be done with GLSL shaders, but I’m not experienced in this area so look for common GLSL tutorials for GLES2, fortunately there’s nothing specific for cocos2d-x.