I used to work with cocos js some time ago. It was working pretty good, I did some projects, one under company, second one on cocos js competition (pendrive still working! :D). Then I changed job, changed a "industry"... Now I want back to cocos, play with it a little, create a simple game, simple project but...
God, why performance on ios simulator is so bad? 3 years ago it was 60 fps with multi sprites/layers/animation and so on. Today I just run plain project (created from cmd) and it is 20 fps! What happened? Is it a simulator issue?Is it common? Should I changed my settings in project.json? Should I remove/disable some unused libraries in cocos?
Sorry for another performance topic - the old ones I have read was created couple of months/years ago and I think they are outdated now.
I lost my iPhone, I will have it back in 2 days, I will try it on real device later... but for now I just wanted to test it simulator and I am disappointed
just forgot - I am talking about 3.14.1 cocos version