So I spent last week and this weekend writing my game in Win32, and then I am ready to test it on Android and guess what… I run the create-android-project.bat and I used the same name for my folder, now Guess what happened? I erased my project, Now I get a Hello World example wend I build… So i guess that script erases all files in the folder, right?
Fortunately I am using GIT, but so I don’t screw this up again, how do I create a project that can run both Win32 and Android? I want to use the same code source and same folder, and simply Build the game using Visual Studio for fast compilation and and Compile using Eclipse for Android. How do I do this? Because now wend I try to load my old solution in Visual Studio there is no vcxproj file.
…cocos2d-1.0.1-x-0.9.2\MarsVillans\MarsVillans.win32.vcxproj" could not be found.
Is there a simple way to create this kind of project, where I simply have 3 folders for each platform? Thanks!