I am new in Cocos2dX and developing a Win32 app.
Now, when I am trying to port this as android project using create-android.project.bat, it creates the folder ‘proj.android’ but the content is of ‘hellocpp’!.
Method I followed is below:
~~I used Visual Studio 2010 to create win32 project.
~~create-android.project.bat is located just inside the folder ‘cocos2d-2.0-x-2.0.3’.
~~The project folder is also located just inside the folder ‘cocos2d-2.0-x-2.0.3’.
~~Folders ‘Classes’,‘proj.win32’ and ‘Resources’ are inside the folder ‘myproject’.
~~There are only two files inside the folder ‘Classes’.
~~And all remaining .h and .cpp files are inside ‘proj.win32’ and resource files inside the folder ‘Resources’.
~~Now I run the ‘create-android-project.bat’ by passing the below arguments
Package Path : org.cocos2d.myproject
project Name : myprojectAndroid
~~It creates a folder ‘myprojectAndroid’ new the project fodler ‘myproject’
-Followinf dolers found inside ‘myprojectAndroid’
Classes . HelloWorldScene was not used in ‘myproject’!
proj.android(inside jni folder found the folder hellocpp).
This means ‘myproject’ is not ported here but ‘hellocpp’
Can anybody help me what is wrong here?
What I should care about to get ported the myproject?
Thanks in advance!