Nullptr when publish

I’m using Cocos Studio 2, and i have simple scene with one label, i publish that scene, layer, node…whatever…

auto m_RootNode = CSLoader::createNode(“TestScene.csb”);
addChild(m_RootNode);

m_RootNode is always null?
Path is OK, everything is OK…what can be problem?

possible things to look out for

  1. studio 2.0.6 only works with 3.3rc2 and up
  2. check your resource folder and see if the path are correct.

Hi nite. I think I have this problem right now, this can work with the official release of cocos 2d-x version 3.3 with cocos studio v2.0.6 ?

Yes it Work! Older versions not work, I checked.