mrjones
#1
I’m using Cocos Studio 2, and i have simple scene with one label, i publish that scene, layer, node…whatever…
auto m_RootNode = CSLoader::createNode(“TestScene.csb”);
addChild(m_RootNode);
m_RootNode is always null?
Path is OK, everything is OK…what can be problem?
nite
#2
possible things to look out for
- studio 2.0.6 only works with 3.3rc2 and up
- check your resource folder and see if the path are correct.
Hi nite. I think I have this problem right now, this can work with the official release of cocos 2d-x version 3.3 with cocos studio v2.0.6 ?
Yes it Work! Older versions not work, I checked.