Hi all,
Is there any macro for NSUInteger implemented in cocos2d-x for use in visual c**. I need this to port a project from obj-c to c**.
And also , I have seen these :
property (nonatomic, readonly) CGPoint stickPosition;
property (nonatomic, readonly) float degrees;
property (nonatomic, readonly) CGPoint velocity;
property (nonatomic, assign) BOOL autoCenter;
property (nonatomic, assign) BOOL isDPad;
property (nonatomic, assign) BOOL hasDeadzone;
`property (nonatomic, assign) NSUInteger numberOfDirections;
property (nonatomic, assign) float joystickRadius;
property (nonatomic, assign) float thumbRadius;
`property (nonatomic, assign) float deadRadius;
for the variables which are already defined above . Is there use in writing these in any way in c++ and is it possible?