memory leak from CCBReader::readSoundKeyframesForSeq

i have been inserted sound key frames into ccb animation. It seems it do work well.
but, it generate memory leak. VLD indicates CCBReader::readSoundKeyframesForSeq().
anybody has same problem?

oh, my ver. is 2.1rc0-x-2.1.2

it’s already fixed in latest ver….

hi there,is this problem fixed in 2.1.3?
i’m using 2.1.3 and i find readNodeGraphFromFile still cuase much memory leak,the node’s ref is more than 1 after readNodeGraphFromFile is called.
thanks in advance.