i have been inserted sound key frames into ccb animation. It seems it do work well.but, it generate memory leak. VLD indicates CCBReader::readSoundKeyframesForSeq().anybody has same problem?
oh, my ver. is 2.1rc0-x-2.1.2
it’s already fixed in latest ver….
hi there,is this problem fixed in 2.1.3?i'm using 2.1.3 and i find readNodeGraphFromFile still cuase much memory leak,the node's ref is more than 1 after readNodeGraphFromFile is called.thanks in advance.