Hello world fails with the following message:
Undefined symbols for architecture i386:
“cocos2d::CCImage::initWithImageFileThreadSafe(char const*, cocos2d::CCImage::EImageFormat)”, referenced from:
__ZN7cocos2dL9loadImageEPv in libcocos2d.a(CCTextureCache.o)
ld: symbol(s) not found for architecture i386