Hi,
I recently migrated my project to cocos2d-x 3a. I’m implementing a in-game console that runs lua scripts during execution, mainly for devel/debug purposes. I managed to use the EventKeyboard Listener to dispatch KeyCodes to the console. But I don’t see anywhere in the documentation anything about modifiers (ALT, CTRL, SHIFT) or anything about virtual keyboard layouts. Is this still a pending issue on 3alpha? Am I supposed to filter the modifiers by hand for my specific layout?
Cheers