Hi!
Can one of u pros tell how to start a new iOS project in cocos2d-x 3.2…
I mean, it is pretty easy to create a new project in version 2.2.5…
And if u have some time, then please tell whats new in 3.2, or just give me a link or something:)
Hi!
Can one of u pros tell how to start a new iOS project in cocos2d-x 3.2…
I mean, it is pretty easy to create a new project in version 2.2.5…
And if u have some time, then please tell whats new in 3.2, or just give me a link or something:)
There is a file name README.md As the title suggest, read it, it tells you how to start a project.
Alternatively, you can read it on the main Github page: https://github.com/cocos2d/cocos2d-x
For the main change between V2 and V3, read the release notes here: https://github.com/cocos2d/cocos2d-x/blob/cocos2d-x-3.0/docs/RELEASE_NOTES.md#highlights-of-v30
Here is a list of all the release notes, pick the version you want: http://www.cocos2d-x.org/wiki/Release_Notes_for_Cocos2d-x
thanks very much, but I still don’t know how to load the cocos script, or the setup…to create an ios project…
because I wrote that python cocos new mygame…and blahblah, but it wont create a project for me!!!
can u give an instruction for building a project, or just someone,.,
ohhh got it, thahnks