Isometric Scaling Quality

I’m pretty new to cocos2d-x and I’ve been playing around with the isometric tiles, but I’ve recently run into a small hiccup. I’ve been able to put the tile map that I want on the screen; however, things go wrong when I attempt to scale the tile map in order to zoom out. I find that there is a noticeable loss in quality of the tiles and this makes them appear more jagged. I’ve attached an image to help explain my problem. The top image is the scaled map which has a loss in quality and the bottom image is the map that has not been scaled at all.

Here is a link to the photo as well: http://min.us/lvNvDlFjSgQ3n

I’d really appreciate if someone may be able to help me with this. Also, if you need anymore information, please just let me know and I’d be happy to provide it.

Thanks for your time!


Quality decrease.png (19.2 KB)

I was able to solve the problem. I had not set the Anti Alias Parameters for each of the tiles and so this made the tiles look jagged when scaled.

For those who may have the same problem in the future, I suggest taking a look at this entry in the wiki: http://www.cocos2d-x.org/projects/cocos2d-x/wiki/TileMap. It helped me quite a bit.