Is there a way to render the exact same particle system in simultaneously in two different locations on screen?



First, thanks to everyone that has helped develop cocos2d-x. I hope to use it to develop a mobile cross platform game.

So, I am a bit new to cocos2d-x and am starting to try to develop a game. I could not find any built in mechanism to do what the above questions asks. Did I miss something? I cannot use two particle systems with the same parameters as there will be slight differences between the two due to the randomness factors.



No, this is not supported.