I have download the cocos2d-x source code. but I find that the source code support win32, android and wophone.Is the cocos2d-x support linux platform? If support, how can I do?
No yet, and it isn’t in the plan.But a commercial branch XMCocos2D by Korean supports linux http://xmsoft.tistory.com/The key work is to find a reliable opengles1.1 implementation on ubuntu, then write the platform layer. The porting work may be finished in one week if you are familiar with the target os.