iPad 3 sprite rendering artefacts?

I have problems with sprites moving in/out of the screen when they are partially visible. They have artefacts only on iPad 3 (Retina). No problems on iPhone or in the Simulator. I’m using cocos2d-2.1beta3-x-2.1.0. I haven’t noticed anything like this in the earlier version.

I’m updating the position of the sprites in the layer’s update() method. The sprites are children of a sprite batch. I don’t know is there anything I’m doing wrong…

Here’s a screenshot with the artefact:

Here’s a screenshot without one:


Screenshot 2013.01.28 09.00.50.png (160.6 KB)

try this:

http://www.cocos2d-x.org/boards/6/topics/20515?r=20517#message-20517

bye

Stefano

Attila Szilágyi wrote:

I have problems with sprites moving in/out of the screen when they are partially visible. They have artefacts only on iPad 3 (Retina). No problems on iPhone or in the Simulator. I’m using cocos2d-2.1beta3-x-2.1.0. I haven’t noticed anything like this in the earlier version.
>
I’m updating the position of the sprites in the layer’s update() method. The sprites are children of a sprite batch. I don’t know is there anything I’m doing wrong…
>
Here’s a screenshot with the artefact:
>

>

Here’s a screenshot without one:
>

Thank you Stefano!