My problem is that when i compile the new cocos2dx version 2.0.4 testCpp onto my iphone 3gs 6.0.1 the screen is not sized properly,
I tried the simple game that has multi resolution support with the same issuse. If I run the TestCpp on the simulator 6 4.3 or 5 it works like
it should but not on my 3gs.
Has anyone encounter this? I updated to 2.0.4 to help fixed the orientation problem but now i have a different problem.