Hi, guys
If a game only with one CCScene,
What are the advantages and disadvantages?
For example:
未标题-1.png (7.1 KB)
Hi, guys
If a game only with one CCScene,
What are the advantages and disadvantages?
For example:
未标题-1.png (7.1 KB)
Can you please describe the problem more clearly?
Jobed Rony wrote:
Can you please describe the problem more clearly?
thanks for your attation.
I mean : a game only with one CCScene.
I have edited my post.
If you do that, the code might be very messy and might be very hard to maintain.
I suggest you create a separate CCScene for each one of those layers. If you need to pass data between them, you could create a Singleton class to hold that data.
A game with one scene is a bad idea.
Lance Gray wrote:
If you do that, the code might be very messy and might be very hard to maintain.
I suggest you create a separate CCScene for each one of those layers. If you need to pass data between them, you could create a Singleton class to hold that data.
Thanks.
When the game change one scene to another scene the game interface want to keep a tips ui long time, for example announcement ui.
Is there any good idea for that?