How to use Jenkins in Cocos2d-x?

Does anybody knows about this “cocos2d-x-3.XXX/tools/jenkins-scripts”?
What’s the usage of this directory?
Does it only means “AUTO” so that named “Jenkins”?
Or it actually has relationship with Jenkins?
Thank you!

I’m not sure what you are asking.

Jenkins is a continuous integration server: http://jenkins-ci.org

Thank you! What’s the usage of “cocos2d-x-3.XXX/tools/jenkins-scripts”?

it seems to me that the devs use them for integration and testing.

Thank you for your answer!
And your head is funny ^^

Do you mean RakNet?

RakNet is networking middleware developed by Oculus VR, Inc. for use in the computer and video game industry. RakNet was originally authored by Jenkins Software LLC.

There is a thread about it here RakNet is opensourced and totally free

And here there is a sample using it:
Fellz is a multiplayer game that will use Cocos2D as graphics API and Raknet as network API

Thank you! ^^