So! I noticed this feature was closed today, so i thought I’d grab the git edge version and take a peek.
It’s working very nicely on Android, which is fantastic! Thank you so much for implementing this!
However, it doesn’t appear to have made any changes on the win32 version. I notice that CCImage_win32 has seen some changes, and I’ve stepped through the code there and taken a look. It appears to be loading the font OK, as far as I can tell, but the rendered text is the same as before. It’s not a huge deal, as android is my target platform and all, I just do most of the development on win32…
Also, I was wondering - is it best practice to include the ‘.ttf’ extension in the font name, or to leave it out?