I’m currently writing a Facebook SDK wrapper for cocos2d-x. It’s basically the iOS and Android SDK wrapped by a CPP singleton.
Right now, I have the following features implemented (for iOS only, at the moment):
- Logging in to Facebook
- Get user data such as name, friends, etc.
- Posting to user’s timeline.
I’m having problems on how to implement these features:
- Sending/Receiving request (well, I’m already able to send requests but it doesn’t get received)
- Sending/Receiving challenges
I’m following this guide: https://developers.facebook.com/docs/tutorials/ios-sdk-games/If you could give some info or advise on how to proceed, I would be very thankful.
Thanks in advance.