How to properly use the sqlite3, included in cocos2d/external/sqlite3, in Android?

I’m having a hard time trying to compile my Android project since I’m referencing the sqlite3.h header using the following sentence:

#include "external\sqlite3\include\sqlite3.h"

It works fine in Win10 solution.

I’ve seen some solutions which require to download the sqlite source code and include it in my Classes folder, but I believe there are better ways to do that, like using the source included in the external/sqlite3 folder.

I know it’s necessary to edit the Android.mk file, but I don’t have any experience in make files.

Can anyone help me?

This way is the best way.
Just put .c/.h file of sqlite into classes folder.