I’m trying to support multiple languages in my game.
I have a UTF-8 XML file in which I include all my game strings, like Chinese, French, German & Spanish strings.
When I am trying to parse this XML file with CCSAXParser, I find that some strings will be trimmed off.
Je me souviens que nous étions en été.
I only got “Je me souviens que nous”, seems that CCSAXParser don’t know some special latin character like “é”.
Does anyone got any clue about this stuff?