How to make the code run on a ios device with Safari

I found that the Safari on ipad can not run the code? how to solve this problem?

What is the version of your IOS?

ios 5.1.1

mmmm, im running 5.1 on my iphone, it works fine

Could you please try the test case embedded on our news page ?

We have updated the zip file, please download it again. It fixed the touch event bug on iPad.

oh, sorry, it seems to be my problem. but i don’t know why.
I can run the code, but when i change the ‘loadjs’ in cocos2d.js file for loading each js file instead of using just one big js, it can not work, can you help me?

You can refer to the cocos2d.js file in Github. We use multi files version for our development.