how to get object's world position in iOs

  • in Android, in order to get object’s world position I just used:

    CCPoint location = convertToWorldSpaceAR(CCPointZero);

  • But on iOS, my iPhone 4, if I rentina is enabled, all of my code must use setPositionInPixel instead of setPosition function.
    The same situation with getPositionInPixel. It seem to run correctly.

  • Now I need to get my object’s worldPosition. Could you please show me how to do it?
    If I use convertToWorldSpaceAR(CCPointZero) and enable rentina, it returned wrong value.

There was a bug of CCLayer with setanchor too. I don’t know it will affect or not:
http://www.cocos2d-x.org/boards/6/topics/8022