How to Create New Android Cocos2d-X Project with cocos2d-x-2.2.2 on MAC

Hi, from the guide it says,

“Run create-android-project.sh to create android project. The file should be invoked under the root of cocos2dx.”

But I cannot find the create-android-project.sh in the folder. Is it missing?

Or does it build differently now?

I want to build an Android project that targets API Level 14 and above using Cocos2d-x in C++
How do I do this?

Thanks.

FARHAN

its in tools

Thanks, just saw that, but it is called create_project.py now? am I suppose to build all platforms too not just for Android?
also how do I set the API Level to 14 as I build a project?

I wish the wiki is up to date LOL

Jason Slack-Moehrle wrote:

its in tools

And still, what is the exact script we shall run instead of COCOSC2DX_HOME/create-android-project.sh?

Anyone?