How to build cocos2d-x v3.0 beta 2 on eclipse

I follow this link to build hello world project and got successful. Then I tried to use it with eclipse, but I can’t find any document for v3.0. I have to look around some documents for v2.x but I found there is no build_native.sh file in android project and I got the problem when call import module :

   $(call import-module,2d)
   $(call import-module,audio/android)
   $(call import-module,Box2D)

And the cpp file isn’t recognize any cocos2d-x apis.
Please tell me what can I do with this?
Thanks in advance.

In cocos2d-x 3.0, the ‘build_native.sh’ converts to ‘build_native.py’ in $PROJECT_ROOT/proj.android/

@Ryeeeeee Thanks, but when I change eclipse builder with build_native.py, I got this error:

Exception occurred executing command line.
Cannot run program
CreateProcess error=193, %1 is not a valid Win32 application

How can I solve it? Look like eclipse doesn’t accept python script.