Google play game service error in iOS

I am integrating GPGS in iOS game but i am having a error on this line getting semantic issue at this line

StateManager::Init(*CreatePlatformConfiguration("").get()); it shows "No matching function for call to ‘CreatePlatformConfiguration’ "

How to resolve this issue??

Your on macOS using an iOS simulator?

i am working on macOS on real device, its a compile time error.

Can you check that CreatePlatformConfiguration(); is returning std::unique_ptr<gpg::PlatformConfiguration>

PluginGPG.h

std::unique_ptr<gpg::PlatformConfiguration> CreatePlatformConfiguration();

Also check that your linking Plugingpg.framework