I’m stuck, I’m trying to work out how to use a standard Thrustmaster usb joystick within cocos2dx on a win10 uwp project.
I have read and read the forums and feel like I’m going round in circles. Some threads talk about SDL others GLFW. I have build the GLFW binaries but still have not a clue on how to get them running. I just want to put gamepad support into my app? Can anyone help.
Kind regards,
Katie