glfw bug occured when press shift key on mac book

When press shift key, the value of param action of this function should be GLFW_PRESS ,but it is GLFW_RELEASE.
This happened at the rate about 1/20.
void EGLViewEventHandler::OnGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods)

May we update glfw to the latest version will fix this bug.

is that in 2.2? Can you updated to latest glfw on a fork so we can test?

I’m using cocos2d 3.0 alpha0. I’m trying update glfw to test it.