Hi!
I’m trying to find a way to create fluid water with physics.
How could this be done using Cocos2DX ?
Should I use Metaballs?
If so, how is is this done?
Should I use Fluid Dynamics?
Any tutorials, examples with Cocos2dX?
Thanks
Hi!
I’m trying to find a way to create fluid water with physics.
How could this be done using Cocos2DX ?
Should I use Metaballs?
If so, how is is this done?
Should I use Fluid Dynamics?
Any tutorials, examples with Cocos2dX?
Thanks