There are js-tests
in build/cocos2d-x-tests.xcodeproj
which references code from tests/js-tests/
This is a HTML/Web project so I’m not compiling any c++ and not using xcode. Also “Box2dTest,js” in “tests/js-tests/src” has nothing about DebugDraw except a commented out line:
var Box2DTestLayer = cc.LayerColor.extend({
world:null,
//GLESDebugDraw *m_debugDraw;
you can navigate the js-tests
on the file system
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See above.
This is finally resolved. Thanks to all who helped.
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