I try to use CCTextureCache to add a .pkm texture which is generated by etc1tool(including in android sdk), but failed. I only get a white image on my HTC G7 device.
Since ETC1 is the only format that all android devices support, I want to make it work under cocos2d-x framework. What should I do? Do I have to write some code in Java in org.cocos2dx.lib package?
I’d like to bump this as well. I have a lot of background images which ETC1 would be ideal for. On iOs we used PVR, so it would be good to have something for Android as well.