Crystal Craze - game and MoonWarriors - game: TypeError: 'undefined' is not a constructor (evaluating 'new Audio(c+"."+d)')

new Audio

cause error!


safaricrash.jpg (84.7 KB)

AFIK the way to handle audio in cocos2d-html5 is via the audio engine

e.g.

var audioEngine = cc.AudioEngine.getInstance();
audioEngine.playEffect("res/mysound",false);

Thanks, but this error occurs in samples of Cocos2d-HTML5: Crystal Craze - game and MoonWarriors - game

ummm

New Audio() is called in the CocosDenshion SimpleAudioEngine.js and the Audio object is defined for Mozilla in https://wiki.mozilla.org/Audio_Data_API

What browser are you using?

Safari 5.1.7(7537.57.2)