Creating project from scratch for Xcode 3.2.

Hi!

I must use Xcode 3.2 for a project, so I can’t use the templates (they are for Xcode 4), but I would like to use the latest release of cocos2dx.

Is there any tutorial of how to create a cocos2dx 2 project from scratch?

Thanks

Jose

  1. You could use multiple XCode: http://iosdevelopertips.com/xcode/xcode-select-managing-multiple-versions-of-xcode.html
  2. Just follow this tutorial: http://paralaxer.com/cocos2d-x-project-setup/