I use this to change the sprite of ccrenderTexture, but seems doesn’t work
rt->setSprite(CCSprite::spriteWithFile("CloseSelected.png"));(rt is a CCRenderTexture pointer)
then what’s the right way to operate the inner sprite node of renderTexture?
btw, i need a radiance on a scene like this,
http://s3.sinaimg.cn/middle/5be44a8fxaa363632ed22&690i need the radiance move with my finger when touch is moved, is there any way to archieve this?
thank your help in advance\~\~
QQ截图20120808212024.png (69.9 KB)