In Cocos Studio, I included cocostudio, ui, and used CSLoader method.
just like following
#include “ui/CocosGUI.h”
#include “cocostudio/CocoStudio.h”
using namespace cocostudio;
using namespace ui;
bool HelloWorld::init() {
auto mainScene = CSLoader::getInstance()->createNode(“MainScene.csb”);
this->addChild(mainScene);
}
problem: a build succeed but didn’t display any sprite, animation…
In cocos creator, I have same problem.
I added following codes according https://github.com/cocos2d/creator_to_cocos2dx .
#include "reader/CreatorReader.h"
reader->setup();
Scene* scene = reader->getSceneGraph();
Director::getInstance()->replaceScene(scene);
========== version information =========
cocos2d-x 2.1
cocos studio 2 3.10
cocos creator 1.4.2
==================================
**********
Please help me.