Hello everyone, I’ve got problem with CCB and cc2dx.
I’m doing something like this:
CCNodeLoaderLibrary* nodeLoader = CCNodeLoaderLibrary::sharedCCNodeLoaderLibrary();
CCBReader* reader = new CCBReader(nodeLoader);
CCNode *node = reader~~>readNodeGraphFromFile;
this~~>addChild(node);
Just like in sample codes.
Default sample from cocosbuilder - layer with font works fine, but when I add even single sprite I get error from attachment.
I don’t get it - cocos2dx does work with any specific CocosBuilder version?
screen.png (196.6 KB)