cocos2dx2.2 bug

I create a project with cocos2dx2.2 for winRT, and add my application code to it, but get the error:" Unable to activate Windows Store app: The process started, but the activation request failed with error ‘The app didn’t start’."
Could anyone tell me how to solve it~

you might be compiling it on x86 or x64 processer based machine. Try to complie it on winRt device based on ARM processor it will surely compile and run then