Cocos2dx 2.0.4 with CocosBuilder 2.1 and IOS 6


if i try to run my game one an IOS 6 device i get a lot of layouting errors with my ccbi scenes. The sprites are at the wrong location and are cut of. The tough areas are wrong too.

Does anyone else have this problem? How can i fix it? Do i have to update Cocos2dx or CocosBuider?


Works with the new xcode version.