Cocos2D-X for Embedded Linux

Hello, I am new to Cocos. I’ve written some simple apps from the samples and am keen to use the framework for an embedded device.

My questions is, has anyone deployed a Cocos app on an embedded device? In the wiki, it indicates X11 as being a dependency. My experience is that X11 is not suited for embedded devices. Qt Embedded replaces X11 with its own embedded window framework but keeps the Qt API the same. Is there anything similar for Cocos?

Thanks!