cocos2d-x 3.0rc0 版中加载 cocostudio导出的json操作Lable对象问题

lua代码:

local sceneGame = CCScene:create()
local uiLayout= cc.Layer:create()
local widget=ccs.GUIReader:getInstance():widgetFromJsonFile(index.json)
uiLayout:addChild(widget)
sceneGame:addChild(uiLayout)
GlobalBaseScene=widget
CCDirector:getInstance():runWithScene(sceneGame)
–加载场景完毕

     local strength= GlobalBaseScene:getChildByName("index_top_menu"):getChildByName("index_label_xunlian_bg"):getChildByName("index_label_xunlian")

local xunlian= tolua.cast(strength,“cc.Label”)
xunlian:setString(“训练点1000”)–设置text值 不成功,
—求助。。。

1.Can you give the error message?
2.Is this label a grandson node? you can use ccui.Helper:seekWidgetByRelativeName(root, name) to try to find the Label

@samuele3hu 谢谢,我尝试尝试