Does anybody know if Cocos2d-x 3.0 work with CocosBuilder?
Monocle Society wrote:
Does anybody know if Cocos2d-x 3.0 work with CocosBuilder?
i use have some problem
Cocos2d-x 3.0 alpha - Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
-
cocosbuild 3.0 alpha publish “Published-iOS” folder
-
“Published-iOS” copy to xcode resource by “create folder references for any added folders” or “copy items into destination group’s folder”
-
Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
Bumping this up to see if there has been any traction on this. Anybody?
Monocle Society wrote:
Bumping this up to see if there has been any traction on this. Anybody?
it is ok for me now.
“Published-iOS” copy to xcode resource by “create folder references for any added folders”
kyo kyo wrote:
Monocle Society wrote:
> Does anybody know if Cocos2d-x 3.0 work with CocosBuilder?
>
—
i use have some problem
>
Cocos2d-x 3.0 alpha - Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
>
- cocosbuild 3.0 alpha publish “Published-iOS” folder
>- “Published-iOS” copy to xcode resource by “create folder references for any added folders” or “copy items into destination group’s folder”
>- Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
It’s boring me right now!
Simon Pan wrote:
kyo kyo wrote:
> Monocle Society wrote:
> > Does anybody know if Cocos2d-x 3.0 work with CocosBuilder?
>
> —
> i use have some problem
>
> Cocos2d-x 3.0 alpha - Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
>
> 1. cocosbuild 3.0 alpha publish “Published-iOS” folder
>
> 2. “Published-iOS” copy to xcode resource by “create folder references for any added folders” or “copy items into destination group’s folder”
>
> 3. Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
>
Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
It’s boring me right now!
method 1: copy ccbParticleFire.png to cbResources/ccbParticleFire.png
method 2: publish setting->check “Flatten paths when publishing” — try this, if it is ok, tell me the result, thank you
kyo kyo wrote:
Simon Pan wrote:
> kyo kyo wrote:
> > Monocle Society wrote:
> > > Does anybody know if Cocos2d-x 3.0 work with CocosBuilder?
> >
> > —
> > i use have some problem
> >
> > Cocos2d-x 3.0 alpha - Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
> >
> > 1. cocosbuild 3.0 alpha publish “Published-iOS” folder
> >
> > 2. “Published-iOS” copy to xcode resource by “create folder references for any added folders” or “copy items into destination group’s folder”
> >
> > 3. Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
>
> Cocos2d: Get data from file(ccbResources/ccbParticleFire.png) failed!
> It’s boring me right now!
>
>
—-
method 1: copy ccbParticleFire.png to cbResources/ccbParticleFire.png
method 2: publish setting->check “Flatten paths when publishing” — try this, if it is ok, tell me the result, thank you
Hi, kyo kyo,
method 1 is not the answer, because ccbParticleFire.png have already exist there.
method 2 will cause my project can’t find files anymore.
If I check this choice, CCBReader will not load resource from sub folder in my resources folder.
Thanks for your reply.