Cocos2d Windows Phone Unable to Deploy on Actual Device

Hi,
I am working on cocos2d for Windows Phone. I have downloaded the sample code and run it on Windows Phone Emulator and it is working fine. But I am unable to deploy it on actual WP8 Device.
It gives me freetype.lib does not exists error.
How can resolve this issue?

atul kumar wrote:

Hi,
I am working on cocos2d for Windows Phone. I have downloaded the sample code and run it on Windows Phone Emulator and it is working fine. But I am unable to deploy it on actual WP8 Device.
It gives me freetype.lib does not exists error.
How can resolve this issue?

I have the same issue.
Do you have resolved it?

Regards!

The latest WindowsPhone version is Cocos2dx-2.1.0-wp8-2.0-alpha, which includes the freetype library. You probably are just not including it correctly in your project.

Still… Cocos2d-x is close to 3.0beta for other platforms. Any idea when a newer version for WP8 may be released ?

I am asking this because something was left hanging in WP8 Cocos2dx 2.0alpha , and apparently I can’t make a release build of my own project for the emulator (although I am not entirely sure it is not actually my fault).

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