Cocos2d-JS v3.0 Final released ! Thank you all!

It’s quite odd, I imagine you met this problem in a new project created from cocos console, so have you upgraded your cocos command by running setup.py in the 3.0 final package ?

Hi,
Forgive me if i’ve posted on the wrong thread.
I’m new to cocos2d js.
So here is my problem:
I downloaded the cocos2d-JS v3 together with the ide, set up the path to cocos2d in the ide.
Now every time i try to create a new javascript project i’m getting the following error message:

plugins = parse_plugins()
  File “C:\COCOS2D\Engine\Full\cocos2d-js-v3.0\tools\cocos2d-console\bin\cocos.py”, line 444, in parse_plugins
    cp = ConfigParser.ConfigParser(allow_no_value=True)
TypeError: init() got an unexpected keyword argument ‘allow_no_value’

Is there anything i’m doing wrong?Help Please.Thank you

@honghui_zhang @zhangbin Do you have any hints on @VeeM 's question ?

@VeeM, I think your python version is not compatible by cocos command.

The cocos command is required Python 2.7. And python 2.7.5 is well tested.

Thanks for your feedback! Hope it’s helpful.

1 Like

@zhangbin Thanks a million.I had installed python 2.7.8,changed to 2.7 and everything works